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81. Only 70% with skills @ 5 and +4% implant? - in Science and Industry [original thread]
This is a display bug.
- by Julien Brellier - at 2014.08.01 10:58:00
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82. Compressed ore not reprocessing correctly - in Science and Industry [original thread]
I too got caught out by this. The new formula is 100 ore = 1 compressed ore = same amount of minerals
- by Julien Brellier - at 2014.07.25 12:07:00
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83. Ore reprocessing - in Science and Industry [original thread]
Also, the reprocessing percentage does not show decimal points. According to the formulas and my skills/standings/implants, I should be getting the full 74.2% but am being shown 70%
- by Julien Brellier - at 2014.07.25 12:05:00
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84. Ore reprocessing - in Science and Industry [original thread]
Rowells wrote: I think if you hover over the ore itself it will show the modifier for that ore. The one at the top shows the average over the whole reprocess I think maybe? ah ok cool I'll see if that is the case.
- by Julien Brellier - at 2014.07.25 12:04:00
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85. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
Why does the compression array have an activation distance when all other POS modules can be accessed and used from anywhere inside the bubble?
- by Julien Brellier - at 2014.07.24 21:09:00
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86. Ore reprocessing - in Science and Industry [original thread]
When reprocessing, why do a I see a modifier listed as "Ore Reprocessing Skills Average" and not the specific skill for the type of ore I am wanting to reprocess? I have tried reprocessing single types of ore and still have this "average" modifie...
- by Julien Brellier - at 2014.07.24 21:04:00
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87. Announcement:Crius Issues - in EVE Information Portal [original thread]
Kenneth Feld wrote: Julien Brellier wrote: When looking at compressed ores info pages, they show the same amount of minerals in the industry tab as non-compressed ores. For example, Dense Veldspar shows 457 Trit as the reprocessed minerals....
- by Julien Brellier - at 2014.07.24 13:37:00
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88. Announcement:Crius Issues - in EVE Information Portal [original thread]
When looking at compressed ores info pages, they show the same amount of minerals in the industry tab as non-compressed ores. For example, Dense Veldspar shows 457 Trit as the reprocessed minerals. Compressed Dense Veldspar also shows 457 Trit as...
- by Julien Brellier - at 2014.07.24 12:46:00
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89. Reducing the volume of raw ore! - in Science and Industry [original thread]
Compressed ore takes up far less space than refining the ore into minerals.
- by Julien Brellier - at 2014.07.23 21:07:00
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90. Reprocessing...... change is good. - in Science and Industry [original thread]
Players were getting far too many minerals from reprocessing drone loot. Drone loot got removed. Players were getting far too many minerals from reprocessing normal loot. Reprocessing got nerfed. Minerals now come mainly from asteroids, as it sho...
- by Julien Brellier - at 2014.07.23 21:04:00
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91. Announcement:Crius Issues - in EVE Information Portal [original thread]
When installing an invention run, adding optional items (base items, decryptors) shows you the chance of success including the modifiers from the optional items as well as base chance and skills bonuses. When the invention job is running and you ...
- by Julien Brellier - at 2014.07.23 15:28:00
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92. Announcement:EVE Online: Rubicon 1.1 Issues Thread - in EVE Information Portal [original thread]
New models have replaced some of the NPC structures in missions. In some cases this results in 20-30 station models being on grid at the same time, overlapping each other and causing huge slowdown.
- by Julien Brellier - at 2014.01.29 17:58:00
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93. Announcement:EVE Online: Rubicon 1.1 Issues Thread - in EVE Information Portal [original thread]
Chillya wrote: The attributes tab of the information window for drones in the ship's drone bay (which is the only way to see your drones' actual stats btw) does not reflect the bonuses from the activated Omnidirectional Tracking Links. This...
- by Julien Brellier - at 2014.01.28 13:14:00
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94. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: Similar to when you select a bunch of ore (for example in an ore bay) and can "send to hangar and refine" from the right click menu, please let us do the same with reprocessing with other items.
- by Julien Brellier - at 2014.01.14 17:00:00
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95. Exploration sites not de-spawning - in Missions & Complexes [original thread]
I think most people are aware of the issues that moving the DED 1/10 and 2/10 sites to exploration threw up with the gates needing a key to activate and the overseer that has the key never respawning. This also happens with some of the unrated sit...
- by Julien Brellier - at 2013.11.26 19:30:00
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96. Whats the best item you have found in a Relic/Data site? - in Missions & Complexes [original thread]
Serpentis Control Tower Small 1 run BPC. In highsec!
- by Julien Brellier - at 2013.10.11 12:28:00
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97. I was just wondering - in EVE General Discussion [original thread]
Really large battles in EVE consist of lots of tiny coloured squares moving jerkily in super slow motion. spectator sports it is not!
- by Julien Brellier - at 2013.10.11 12:26:00
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98. Nerdgasm. - in EVE General Discussion [original thread]
lacks death star
- by Julien Brellier - at 2013.09.26 13:37:00
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99. Luna's ultimate guide for level 4 missions - in Missions & Complexes [original thread]
Normal kill order: BC, Cruisers, BS, anything else. Set light drones on any scrambling frigates. Learn your triggers. That should usually see you through.
- by Julien Brellier - at 2013.09.19 18:11:00
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100. Disabled mission runner, help - in Missions & Complexes [original thread]
Full passive shield tanks for L4 missions are very thin on the ground. I suggest using something like a dual armour rep cap stable Dominix. It should be able to soak up just about anything a L4 mission can throw at it without dying horribly.
- by Julien Brellier - at 2013.09.17 10:04:00
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